However, if you only want to count physical retail releases, then I doubt the Switch will catch up, since the kind of games that would have been budget disc releases (read: shovelware) during the PS2 era are generally digital only releases today.Īnd if you tried to get more even more granular-How many AAA games on each platform? How many games would be left if we took out all the shovelware? Do indies count?-then the question becomes even more messy and unanswerable, because of the dramatic difference in development environments and what qualifies as a "real" or "major" game between the PS2 era and now, with midtier games and developers being all but wiped out and the explosion of indies in the last couple of decades. So if you're talking about the total number of games available for the platform, then the Switch will almost certainly eclipse the PS2 before the end of its life. In fact, it looks like someone sort of has: Quantity, on the other hand, is actually measurable, so we might be able to come up with an answer. If you want to talk quality, you can compare any two consoles' libraries and talk forever without reaching any kind of consensus or getting any insight at all. The question here is clearly about quantity, not quality. It's always so easy to tell who in a thread read the title but not the OP.
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